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A

ABOUT - Static variable in class jurpedemo.resources.GameStrings
 
ACT_DEF - Static variable in class jurpedemo.resources.GameStrings
 
ACTBLOCK - Static variable in class jurpe.system.resources.LibraryStrings
 
ACTBLOCK2 - Static variable in class jurpe.system.resources.LibraryStrings
 
ACTDEFSL - Static variable in class jurpedemo.resources.GameStrings
 
ACTDODGE - Static variable in class jurpe.system.resources.LibraryStrings
 
ACTDODGE2 - Static variable in class jurpe.system.resources.LibraryStrings
 
activeDefenseString(DefenseType) - Method in class jurpe.combat.Defense
Returns a description of the action taken by defender when using active defense (ie: parries, blocks, dodges).
ACTIVSET - Static variable in class jurpedemo.resources.GameStrings
 
ACTPARRY - Static variable in class jurpe.system.resources.LibraryStrings
 
ACTPARRY2 - Static variable in class jurpe.system.resources.LibraryStrings
 
AD - Static variable in class jurpedemo.resources.GameStrings
 
add(ICommand) - Method in class jurpe.system.CommandSequence
Add a command to be executed in sequence.
addAvatar(Avatar) - Method in class jurpe.dungeon.Level
 
addAvatarToCurrentMap() - Method in class jurpe.dungeon.Dungeons
Add Avatar placeholder to current map
addBasicItem(BasicItem) - Method in class jurpe.containers.Inventory
Add BasicItem x to current Inventory
addDatPathTo(String) - Static method in class jurpe.system.Config
Add to a file name the pre-configured path.
addEffect(TurnEffect) - Method in class jurpe.system.EffectsCollection
Add effect
addEffect(EffectType, int, short) - Method in class jurpe.system.TurnTable
Add an effect to current player with a duration of n turns
addEffect(PC, EffectType, int, short) - Method in class jurpe.system.TurnTable
Add an effect to a particular player with a duration of nT turns
addEntry(String) - Method in class jurpe.system.Log
Add new string to log
addFatigue(int) - Method in class jurpe.characters.PrimaryStats
Add f points of fatigue to character.
addInnate(Innate) - Method in class jurpe.characters.CharacterAttributes
Add innate to character
addInnates(AbstractList<Innate>) - Method in class jurpe.characters.CharacterAttributes
Sets a whole list of innates to character
addLevels() - Method in class jurpe.dungeon.DungeonLevels
Add LEVELS_GAP levels to the dungeon.
addMoney(int) - Method in class jurpe.items.MoneyBag
Add money to this money bag
addNewItem(BasicItem) - Method in class jurpe.containers.MasterShop
Add Shield object to Shop collection
addNode(String) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addNode(String, AbstractMap<String, String>) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addNode(String, String, String) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addNode(String, String) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addNode(String, AbstractMap<String, String>, String) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addNode(String, String, String, String) - Method in class name.alessiosaltarin.utils.XMLWriter
Add node to XML file
addRandomItems(RandomNames, ItemValueType, int) - Method in class jurpe.containers.MasterShop
Add some random items to the ones available
addSkill(PCharacter, Skill, boolean) - Static method in class jurpe.system.commands.SkillCommands
Add Skill to Playing Character.
addSkill(Skill) - Method in class jurpe.system.CoreCommands
Add Skill to Playing Character.
addToAvailablePoints(float) - Method in class jurpe.characters.PCharacter
Add points to available experience level.
addToCurrentHP(int) - Method in class jurpe.characters.PC
Add or remove points from current character ht.
addToHP(int) - Method in class jurpe.characters.PrimaryStats
Add points to current hit points.
addToScore(int) - Method in class jurpe.characters.PCharacter
Add points to current score for this character.
addToScore(Score) - Method in class jurpe.game.session.HighScores
Add a new Score to current High Score Table.
addToScore(String, int) - Method in class jurpe.game.session.HighScores
Add a new Score to current High Score Table.
addValue(String, String) - Method in class name.alessiosaltarin.utils.XmlLeaf
Add name/value pair to current leaf.
addWarning(String) - Method in class jurpe.system.Log
Add new warning to the log
ADVANTAGE - Static variable in class jurpedemo.resources.GameStrings
 
AGAINSTTHT - Static variable in class jurpe.system.resources.LibraryStrings
 
aim() - Method in class jurpe.combat.DualCombat
Aim combat option
aim() - Method in interface jurpe.combat.ICombat
Aim a ranged weapon
ALLCANT - Static variable in class jurpe.system.resources.LibraryStrings
 
ALLMAKE - Static variable in class jurpe.system.resources.LibraryStrings
 
ALLOUT1 - Static variable in class jurpe.system.resources.LibraryStrings
 
ALLOUT2 - Static variable in class jurpe.system.resources.LibraryStrings
 
ALLOUT3 - Static variable in class jurpe.system.resources.LibraryStrings
 
allOutAttack() - Method in class jurpe.combat.DualCombat
All Out Attack (AOA) combat option.
allOutAttack() - Method in interface jurpe.combat.ICombat
Make a special, all out attack
AllOutAttackType - Enum in jurpe.combat
AllOutAttackType util class for type of All Out Attacks.
ALLOUTATTK - Static variable in class jurpedemo.resources.GameStrings
 
ALLOUTBNS - Static variable in class jurpe.system.resources.LibraryStrings
 
allOutDefense() - Method in class jurpe.combat.DualCombat
All Out Defense combat option.
allOutDefense() - Method in interface jurpe.combat.ICombat
Make a special, all out defense
ALONEDIE - Static variable in class jurpedemo.resources.GameStrings
 
ALREADYSK - Static variable in class jurpedemo.resources.GameStrings
 
AMULET - Static variable in class jurpe.system.resources.LibraryStrings
 
ANDBEGINS - Static variable in class jurpe.system.resources.LibraryStrings
 
ANDFOLLOW - Static variable in class jurpe.system.resources.LibraryStrings
 
ANDMAKES - Static variable in class jurpe.system.resources.LibraryStrings
 
ANDRECEIVE - Static variable in class jurpe.system.resources.LibraryStrings
 
appendToFile(String, String) - Method in class name.alessiosaltarin.utils.FileManager
Appends contents to a file
apply() - Method in class jurpe.system.TurnEffect
Apply turn effect to affected PC
applyAll(Log) - Method in class jurpe.system.EffectsCollection
Apply every effect in the collection, calling the apply method of TurnEffect class.
APPNAME - Static variable in class jurpe.system.Config
Application Name
areAllClosed() - Method in class jurpe.dungeon.rpgmap.CellPassages
Returns true when all the passages are closed.
areAllVisitedCells() - Method in class jurpe.dungeon.rpgmap.MapTiles
Returns true if all cells in the map were visited
areAllVisitedCells() - Method in class jurpe.dungeon.rpgmap.RpgMap
Returns true if all cells in the map were visited
ARENA - Static variable in class jurpedemo.resources.GameStrings
 
ARENA_P - Static variable in class jurpedemo.resources.GameStrings
 
ARMED - Static variable in class jurpedemo.resources.GameStrings
 
Armor - Class in jurpe.items
Armor Type.
Armor(String, int, int, int, int) - Constructor for class jurpe.items.Armor
Constructor
ARMOR - Static variable in class jurpe.system.resources.LibraryStrings
 
ARMORS - Static variable in class jurpedemo.resources.GameStrings
 
ATCXOIIR - Static variable in class jurpe.system.resources.LibraryStrings
 
ATMEDZEP - Static variable in class jurpedemo.resources.GameStrings
 
ATMTCLYR - Static variable in class jurpedemo.resources.GameStrings
 
attack() - Method in class jurpe.combat.DualCombat
Attack routine for DualCombat.
attack() - Method in interface jurpe.combat.ICombat
Make an attack
ATTACK - Static variable in class jurpedemo.resources.GameStrings
 
ATTACK_MODIFIER - Static variable in class jurpe.system.EffectType
 
ATTACK_MONSTER - Static variable in class jurpe.system.commands.DungeonCommand
 
ATTACKS - Static variable in class jurpe.system.resources.LibraryStrings
 
ATTAFAILS - Static variable in class jurpe.system.resources.LibraryStrings
 
ATTVALID - Static variable in class jurpe.system.resources.LibraryStrings
 
AV_MONEY - Static variable in class jurpedemo.resources.GameStrings
 
AV_OBJS - Static variable in class jurpedemo.resources.GameStrings
 
AV_SKILLS - Static variable in class jurpedemo.resources.GameStrings
 
AVAILABLE_COMBAT_COMMANDS - Static variable in interface jurpe.combat.ICombat
Returns all available commands as an array of Strings
AVAILABLE_POINTS - Static variable in class jurpe.system.Config
PCharacter points available
AVAILABLEMONSTERSPICS - Static variable in class jurpe.system.Config
Maximum number of monsters in the bestiary
Avatar - Class in jurpe.dungeon
Avatar placeholder.
Avatar() - Constructor for class jurpe.dungeon.Avatar
 
AVATAR_FORE - Static variable in class jurpedemo.JurpeDemoConfig
Avatar and Dungeon Colors
AxsRand - Class in name.alessiosaltarin.utils
Random Numbers Generator

Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net
A B C D E F G H I J K L M N O P R S T U V W X Y Z