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A
ABOUT
- Static variable in class jurpedemo.resources.
GameStrings
ACT_DEF
- Static variable in class jurpedemo.resources.
GameStrings
ACTBLOCK
- Static variable in class jurpe.system.resources.
LibraryStrings
ACTBLOCK2
- Static variable in class jurpe.system.resources.
LibraryStrings
ACTDEFSL
- Static variable in class jurpedemo.resources.
GameStrings
ACTDODGE
- Static variable in class jurpe.system.resources.
LibraryStrings
ACTDODGE2
- Static variable in class jurpe.system.resources.
LibraryStrings
activeDefenseString(DefenseType)
- Method in class jurpe.combat.
Defense
Returns a description of the action taken by defender when using active defense (ie: parries, blocks, dodges).
ACTIVSET
- Static variable in class jurpedemo.resources.
GameStrings
ACTPARRY
- Static variable in class jurpe.system.resources.
LibraryStrings
ACTPARRY2
- Static variable in class jurpe.system.resources.
LibraryStrings
AD
- Static variable in class jurpedemo.resources.
GameStrings
add(ICommand)
- Method in class jurpe.system.
CommandSequence
Add a command to be executed in sequence.
addAvatar(Avatar)
- Method in class jurpe.dungeon.
Level
addAvatarToCurrentMap()
- Method in class jurpe.dungeon.
Dungeons
Add Avatar placeholder to current map
addBasicItem(BasicItem)
- Method in class jurpe.containers.
Inventory
Add BasicItem x to current Inventory
addDatPathTo(String)
- Static method in class jurpe.system.
Config
Add to a file name the pre-configured path.
addEffect(TurnEffect)
- Method in class jurpe.system.
EffectsCollection
Add effect
addEffect(EffectType, int, short)
- Method in class jurpe.system.
TurnTable
Add an effect to current player with a duration of n turns
addEffect(PC, EffectType, int, short)
- Method in class jurpe.system.
TurnTable
Add an effect to a particular player with a duration of nT turns
addEntry(String)
- Method in class jurpe.system.
Log
Add new string to log
addFatigue(int)
- Method in class jurpe.characters.
PrimaryStats
Add f points of fatigue to character.
addInnate(Innate)
- Method in class jurpe.characters.
CharacterAttributes
Add innate to character
addInnates(AbstractList<Innate>)
- Method in class jurpe.characters.
CharacterAttributes
Sets a whole list of innates to character
addLevels()
- Method in class jurpe.dungeon.
DungeonLevels
Add LEVELS_GAP levels to the dungeon.
addMoney(int)
- Method in class jurpe.items.
MoneyBag
Add money to this money bag
addNewItem(BasicItem)
- Method in class jurpe.containers.
MasterShop
Add Shield object to Shop collection
addNode(String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addNode(String, AbstractMap<String, String>)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addNode(String, String, String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addNode(String, String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addNode(String, AbstractMap<String, String>, String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addNode(String, String, String, String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add node to XML file
addRandomItems(RandomNames, ItemValueType, int)
- Method in class jurpe.containers.
MasterShop
Add some random items to the ones available
addSkill(PCharacter, Skill, boolean)
- Static method in class jurpe.system.commands.
SkillCommands
Add Skill to Playing Character.
addSkill(Skill)
- Method in class jurpe.system.
CoreCommands
Add Skill to Playing Character.
addToAvailablePoints(float)
- Method in class jurpe.characters.
PCharacter
Add points to available experience level.
addToCurrentHP(int)
- Method in class jurpe.characters.
PC
Add or remove points from current character ht.
addToHP(int)
- Method in class jurpe.characters.
PrimaryStats
Add points to current hit points.
addToScore(int)
- Method in class jurpe.characters.
PCharacter
Add points to current score for this character.
addToScore(Score)
- Method in class jurpe.game.session.
HighScores
Add a new Score to current High Score Table.
addToScore(String, int)
- Method in class jurpe.game.session.
HighScores
Add a new Score to current High Score Table.
addValue(String, String)
- Method in class name.alessiosaltarin.utils.
XmlLeaf
Add name/value pair to current leaf.
addWarning(String)
- Method in class jurpe.system.
Log
Add new warning to the log
ADVANTAGE
- Static variable in class jurpedemo.resources.
GameStrings
AGAINSTTHT
- Static variable in class jurpe.system.resources.
LibraryStrings
aim()
- Method in class jurpe.combat.
DualCombat
Aim combat option
aim()
- Method in interface jurpe.combat.
ICombat
Aim a ranged weapon
ALLCANT
- Static variable in class jurpe.system.resources.
LibraryStrings
ALLMAKE
- Static variable in class jurpe.system.resources.
LibraryStrings
ALLOUT1
- Static variable in class jurpe.system.resources.
LibraryStrings
ALLOUT2
- Static variable in class jurpe.system.resources.
LibraryStrings
ALLOUT3
- Static variable in class jurpe.system.resources.
LibraryStrings
allOutAttack()
- Method in class jurpe.combat.
DualCombat
All Out Attack (AOA) combat option.
allOutAttack()
- Method in interface jurpe.combat.
ICombat
Make a special, all out attack
AllOutAttackType
- Enum in
jurpe.combat
AllOutAttackType util class for type of All Out Attacks.
ALLOUTATTK
- Static variable in class jurpedemo.resources.
GameStrings
ALLOUTBNS
- Static variable in class jurpe.system.resources.
LibraryStrings
allOutDefense()
- Method in class jurpe.combat.
DualCombat
All Out Defense combat option.
allOutDefense()
- Method in interface jurpe.combat.
ICombat
Make a special, all out defense
ALONEDIE
- Static variable in class jurpedemo.resources.
GameStrings
ALREADYSK
- Static variable in class jurpedemo.resources.
GameStrings
AMULET
- Static variable in class jurpe.system.resources.
LibraryStrings
ANDBEGINS
- Static variable in class jurpe.system.resources.
LibraryStrings
ANDFOLLOW
- Static variable in class jurpe.system.resources.
LibraryStrings
ANDMAKES
- Static variable in class jurpe.system.resources.
LibraryStrings
ANDRECEIVE
- Static variable in class jurpe.system.resources.
LibraryStrings
appendToFile(String, String)
- Method in class name.alessiosaltarin.utils.
FileManager
Appends contents to a file
apply()
- Method in class jurpe.system.
TurnEffect
Apply turn effect to affected PC
applyAll(Log)
- Method in class jurpe.system.
EffectsCollection
Apply every effect in the collection, calling the apply method of TurnEffect class.
APPNAME
- Static variable in class jurpe.system.
Config
Application Name
areAllClosed()
- Method in class jurpe.dungeon.rpgmap.
CellPassages
Returns true when all the passages are closed.
areAllVisitedCells()
- Method in class jurpe.dungeon.rpgmap.
MapTiles
Returns true if all cells in the map were visited
areAllVisitedCells()
- Method in class jurpe.dungeon.rpgmap.
RpgMap
Returns true if all cells in the map were visited
ARENA
- Static variable in class jurpedemo.resources.
GameStrings
ARENA_P
- Static variable in class jurpedemo.resources.
GameStrings
ARMED
- Static variable in class jurpedemo.resources.
GameStrings
Armor
- Class in
jurpe.items
Armor Type.
Armor(String, int, int, int, int)
- Constructor for class jurpe.items.
Armor
Constructor
ARMOR
- Static variable in class jurpe.system.resources.
LibraryStrings
ARMORS
- Static variable in class jurpedemo.resources.
GameStrings
ATCXOIIR
- Static variable in class jurpe.system.resources.
LibraryStrings
ATMEDZEP
- Static variable in class jurpedemo.resources.
GameStrings
ATMTCLYR
- Static variable in class jurpedemo.resources.
GameStrings
attack()
- Method in class jurpe.combat.
DualCombat
Attack routine for DualCombat.
attack()
- Method in interface jurpe.combat.
ICombat
Make an attack
ATTACK
- Static variable in class jurpedemo.resources.
GameStrings
ATTACK_MODIFIER
- Static variable in class jurpe.system.
EffectType
ATTACK_MONSTER
- Static variable in class jurpe.system.commands.
DungeonCommand
ATTACKS
- Static variable in class jurpe.system.resources.
LibraryStrings
ATTAFAILS
- Static variable in class jurpe.system.resources.
LibraryStrings
ATTVALID
- Static variable in class jurpe.system.resources.
LibraryStrings
AV_MONEY
- Static variable in class jurpedemo.resources.
GameStrings
AV_OBJS
- Static variable in class jurpedemo.resources.
GameStrings
AV_SKILLS
- Static variable in class jurpedemo.resources.
GameStrings
AVAILABLE_COMBAT_COMMANDS
- Static variable in interface jurpe.combat.
ICombat
Returns all available commands as an array of Strings
AVAILABLE_POINTS
- Static variable in class jurpe.system.
Config
PCharacter points available
AVAILABLEMONSTERSPICS
- Static variable in class jurpe.system.
Config
Maximum number of monsters in the bestiary
Avatar
- Class in
jurpe.dungeon
Avatar placeholder.
Avatar()
- Constructor for class jurpe.dungeon.
Avatar
AVATAR_FORE
- Static variable in class jurpedemo.
JurpeDemoConfig
Avatar and Dungeon Colors
AxsRand
- Class in
name.alessiosaltarin.utils
Random Numbers Generator
Overview
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Jurpe - Java Universal Role Playing Engine -
http://jurpe.sourceforge.net
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