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java.lang.Objectjurpe.items.BasicItem
jurpe.items.Shield
public class Shield
Shield Type.
BasicItem,
Serialized Form| Constructor Summary | |
|---|---|
Shield(java.lang.String name,
int dp,
int cost,
int weight)
Constructor |
|
| Method Summary | |
|---|---|
static Shield |
createRandom(ItemValueType value,
RandomNames rn)
Creates a random generated Shield |
java.lang.String |
getDescription()
Get Long Description |
int |
getPassiveDefense()
Get Passive Defense |
static void |
main(java.lang.String[] args)
Deprecated. |
void |
setCost(int sCosto)
Set cost |
void |
setWeight(int sPeso)
Set weight |
void |
unwear(PCharacter pc)
Unwear BasicItem (polymorphic) |
boolean |
wear(PCharacter pc)
Polymorphic method to wear this BasicItem |
| Methods inherited from class jurpe.items.BasicItem |
|---|
clone, compareTo, getCommonDescription, getCost, getName, getType, getWeight, isItemRandom, isItemUsable, isItemWearable, setRandom, toString, toStringWCost, use, warningMessage |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Shield(java.lang.String name,
int dp,
int cost,
int weight)
name - Shields's namecost - Shields's costweight - Shields's weightdp - Shields's Passive Defense| Method Detail |
|---|
public static Shield createRandom(ItemValueType value,
RandomNames rn)
value - ItemValueType indicating rarity of Itemrn - Handle to Random Names
public void setCost(int sCosto)
sCosto - Shield's costpublic void setWeight(int sPeso)
sPeso - Shield's weightpublic int getPassiveDefense()
public java.lang.String getDescription()
getDescription in class BasicItempublic boolean wear(PCharacter pc)
wear in class BasicItempc - PCharacter that is going to wear this BasicItem
public void unwear(PCharacter pc)
unwear in class BasicItempc - PCharacter that is going to unwear this BasicItempublic static void main(java.lang.String[] args)
args - arguments
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Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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