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| Interface Summary | |
|---|---|
| ICombat | Combat commands available. |
| Class Summary | |
|---|---|
| Combat_AllOutAttack | Utility class for Command Design Pattern. |
| Combat_AllOutDefense | Utility class for Command Design Pattern. |
| Combat_Attack | Utility class for Command Design Pattern. |
| Combat_Move | Utility class for Command Design Pattern. |
| Combat_ReadyWeapon | Utility class for Command Design Pattern. |
| Defense | Utility class that computes all defense points for a given character. |
| DualCombat | Class for combat between PCs. |
| WeaponDamage | This class describe the damage done by a weapon. |
| Enum Summary | |
|---|---|
| AllOutAttackType | AllOutAttackType util class for type of All Out Attacks. |
| DamageMode | The damage mode constants |
| DamageType | Type for kind of damage associated with a weapon. |
| DefenseType | DefenseType util class for type of defenses. |
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