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java.lang.Objectjurpe.system.TurnEffect
public class TurnEffect
Turn effect is a modifier for an attribute of a character that has the duration of n turns. A turn effect is appliable to a PC.
| Constructor Summary | |
|---|---|
TurnEffect(PC affected,
           EffectType et,
           int mod,
           short turns)
Contruct a new Turn Effect  | 
|
| Method Summary | |
|---|---|
 void | 
apply()
Apply turn effect to affected PC  | 
 PC | 
getAffectedPC()
Get PC affected by this turn effect  | 
 EffectType | 
getEffectType()
Get Effect type of this Turn Effect  | 
 int | 
getModifier()
Return the numeric modifier for this effect  | 
 boolean | 
isValid()
If this turn effect is still in action (valid).  | 
 void | 
remove()
Remove turn effect to affected PC  | 
 java.lang.String | 
toString()
Long description of this turn effect  | 
| Methods inherited from class java.lang.Object | 
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait | 
| Constructor Detail | 
|---|
public TurnEffect(PC affected,
                  EffectType et,
                  int mod,
                  short turns)
affected - affected PCet - type of effect (modify which attribute, ie: DX)mod - modifier (ie: 2 is HT+2)turns - total number of turns the effect is valid| Method Detail | 
|---|
public EffectType getEffectType()
public int getModifier()
public boolean isValid()
public void apply()
public void remove()
public java.lang.String toString()
toString in class java.lang.Objectpublic PC getAffectedPC()
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Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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