Class Summary |
CommandSequence |
Implements a sequence of commands to be executed. |
Config |
This class contains configuration strings. |
Core |
Contains references to every object in the game. |
CoreCommands |
Core related commands |
CoreHandles |
Handles to other objects in the game. |
EffectsCollection |
Collection of TurnEffects in charge |
EffectType |
Type of Effects: temporary modifiers on IQ,DX,ST,HT |
JurpeUtils |
Collection of GURPS related rules. |
Log |
Keeps a log of events in the game |
OSProps |
Contains Operating System related functions. |
Platform |
Implements differences between different platforms, such as .NET Visual
JSharp. |
TurnEffect |
Turn effect is a modifier for an attribute of a character that has the
duration of n turns. |
TurnTable |
This class is a metaphor for a table in which players sit to play. |