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| Packages that use Dungeons | |
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| jurpe.containers | |
| jurpe.dungeon | |
| jurpe.dungeon.crawler | |
| jurpe.dungeon.hexmap | |
| jurpe.system | |
| jurpedemo.frames | |
| Uses of Dungeons in jurpe.containers |
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| Methods in jurpe.containers with parameters of type Dungeons | |
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void |
Monsters.initialize(Dungeons dungeon)
Generate new wave of monsters. |
void |
Lootables.initialize(Dungeons dungeon)
Generate new set of dungeon items, that is money or other items that can be found in the dungeon. |
| Uses of Dungeons in jurpe.dungeon |
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| Methods in jurpe.dungeon with parameters of type Dungeons | |
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void |
Level.fillWithItems(Dungeons dungeon)
Fill this level with random items |
void |
Level.fillWithMonsters(Dungeons dungeon)
Fill this level with random monsters |
static Avatar |
Avatar.getAvatar(java.util.Random rnd,
Dungeons dng)
Creates a new Avatar. |
| Constructors in jurpe.dungeon with parameters of type Dungeons | |
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DungeonLevels(Dungeons inDungeon,
int levels)
Constructor |
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| Uses of Dungeons in jurpe.dungeon.crawler |
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| Constructors in jurpe.dungeon.crawler with parameters of type Dungeons | |
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MapCrawler(HexMap map,
Dungeons game)
Constructor |
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| Uses of Dungeons in jurpe.dungeon.hexmap |
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| Methods in jurpe.dungeon.hexmap that return Dungeons | |
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Dungeons |
HexMap.getDungeon()
Get dungeon handles |
| Methods in jurpe.dungeon.hexmap with parameters of type Dungeons | |
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static HexMap |
HexMapFactory.createHexMap(PanelGame container,
Dungeons d,
int hmWidth,
int hmHeight)
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void |
HexMapDrawing.drawPlaceHolders(java.awt.Graphics g,
Dungeons dungeon)
Draw the placeholders in this hexmap |
void |
HexMap.setDungeon(Dungeons game)
The Game handle |
| Uses of Dungeons in jurpe.system |
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| Methods in jurpe.system that return Dungeons | |
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Dungeons |
CoreHandles.getDungeon()
Handle to dungeon |
| Uses of Dungeons in jurpedemo.frames |
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| Methods in jurpedemo.frames with parameters of type Dungeons | |
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void |
PanelGame.createHexMap(Dungeons d)
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Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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