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Class Summary |
| CommandSequence |
Implements a sequence of commands to be executed. |
| Config |
This class contains configuration strings. |
| Core |
Contains references to every object in the game. |
| CoreCommands |
Core related commands |
| CoreHandles |
Handles to other objects in the game. |
| EffectsCollection |
Collection of TurnEffects in charge |
| EffectType |
Type of Effects: temporary modifiers on IQ,DX,ST,HT |
| JurpeUtils |
Collection of GURPS related rules. |
| Log |
Keeps a log of events in the game |
| OSProps |
Contains Operating System related functions. |
| Platform |
Implements differences between different platforms, such as .NET Visual
JSharp. |
| TurnEffect |
Turn effect is a modifier for an attribute of a character that has the
duration of n turns. |
| TurnTable |
This class is a metaphor for a table in which players sit to play. |