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java.lang.Objectjurpe.system.CoreHandles
jurpe.system.CoreCommands
jurpe.system.Core
public final class Core
Contains references to every object in the game.
GameWorld
,
CoreCommands
,
CoreHandles
,
PCharacter
,
Shop
,
Skills
,
Serialized FormConstructor Summary | |
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Core()
Constructor. |
Method Summary | |
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void |
createDungeon()
Set dungeon related handles |
java.util.Random |
getRandomSeed()
Get the unique random seed |
void |
init()
Core initialization routines |
Methods inherited from class jurpe.system.CoreCommands |
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addSkill, cancelCharacter, continueCombat, enterCombatWith, enterHighScore, executeCommand, firstAid, generateItem, generateMonster, generatePC, getImprovingSkillCost, getSkillCost, loadHighScores, loadPC, playerDies, saveHighScores, savePC, savePC |
Methods inherited from class jurpe.system.CoreHandles |
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getCombat, getDungeon, getHighScores, getInn, getLog, getPC, getShop, getSkills, getTurnTable, isPCgenerated, operatingSystem |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Core() throws JurpeException
JurpeException
Method Detail |
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public java.util.Random getRandomSeed()
public void createDungeon()
public void init() throws JurpeException
JurpeException
|
Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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