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java.lang.Objectjurpe.system.CoreHandles
jurpe.system.CoreCommands
jurpe.system.Core
public final class Core
Contains references to every object in the game.
GameWorld,
CoreCommands,
CoreHandles,
PCharacter,
Shop,
Skills,
Serialized Form| Constructor Summary | |
|---|---|
Core()
Constructor. |
|
| Method Summary | |
|---|---|
void |
createDungeon()
Set dungeon related handles |
java.util.Random |
getRandomSeed()
Get the unique random seed |
void |
init()
Core initialization routines |
| Methods inherited from class jurpe.system.CoreCommands |
|---|
addSkill, cancelCharacter, continueCombat, enterCombatWith, enterHighScore, executeCommand, firstAid, generateItem, generateMonster, generatePC, getImprovingSkillCost, getSkillCost, loadHighScores, loadPC, playerDies, saveHighScores, savePC, savePC |
| Methods inherited from class jurpe.system.CoreHandles |
|---|
getCombat, getDungeon, getHighScores, getInn, getLog, getPC, getShop, getSkills, getTurnTable, isPCgenerated, operatingSystem |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Core()
throws JurpeException
JurpeException| Method Detail |
|---|
public java.util.Random getRandomSeed()
public void createDungeon()
public void init()
throws JurpeException
JurpeException
|
Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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