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| Packages that use ICommand | |
|---|---|
| jurpe.ai | |
| jurpe.combat | |
| jurpe.system | |
| Uses of ICommand in jurpe.ai |
|---|
| Methods in jurpe.ai that return ICommand | |
|---|---|
ICommand |
MonsterAI.getChoosenCommand()
Returns a command choosen by AI |
| Uses of ICommand in jurpe.combat |
|---|
| Classes in jurpe.combat that implement ICommand | |
|---|---|
class |
Combat_AllOutAttack
Utility class for Command Design Pattern. |
class |
Combat_AllOutDefense
Utility class for Command Design Pattern. |
class |
Combat_Attack
Utility class for Command Design Pattern. |
class |
Combat_Move
Utility class for Command Design Pattern. |
class |
Combat_ReadyWeapon
Utility class for Command Design Pattern. |
| Uses of ICommand in jurpe.system |
|---|
| Classes in jurpe.system that implement ICommand | |
|---|---|
class |
CommandSequence
Implements a sequence of commands to be executed. |
| Methods in jurpe.system with parameters of type ICommand | |
|---|---|
void |
CommandSequence.add(ICommand command)
Add a command to be executed in sequence. |
|
Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net | |||||||||
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