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R

radius() - Method in class jurpe.dungeon.crawler.Hexagon
Get radius
randBoolean() - Method in class name.alessiosaltarin.utils.AxsRand
Return a random true or false
randByte() - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random number between 0 and 127
randByte(byte) - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random number between 0 and b-1 (with b <=127)
randChar() - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random char (between ASCII=32 and ASCII=132)
randDouble() - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random double number
randFloat() - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random float number
randInt(int) - Method in class name.alessiosaltarin.utils.AxsRand
Returns a random number between 0 and maxint-1
RandomNames - Class in jurpe.system.generation
Class for creating random names for monsters, items, and such.
RandomNames() - Constructor for class jurpe.system.generation.RandomNames
Constructor with default values.
RandomNames(String, String, String, String, String) - Constructor for class jurpe.system.generation.RandomNames
Constructor.
RD - Static variable in class jurpe.system.resources.LibraryStrings
 
readXML() - Method in interface name.alessiosaltarin.utils.IXMLNavigator
Read XML file indicated in the constructor.
READY - Static variable in class jurpe.system.resources.LibraryStrings
 
readyWeapon() - Method in class jurpe.combat.DualCombat
Ready Weapon combat option.
readyWeapon() - Method in interface jurpe.combat.ICombat
Ready an unbalanced weapon.
receiveDamage(int) - Method in class jurpe.characters.PC
Subtracts points to current Health.
RECEIVES - Static variable in class jurpe.system.resources.LibraryStrings
 
recoverFromUnconsciousness(PCharacter) - Static method in class jurpe.system.JurpeUtils
To recover from uncosciousness you must rest for your current negative HT points minutes.
RECOVEROLL - Static variable in class jurpedemo.resources.GameStrings
 
RECOVFTG - Static variable in class jurpedemo.resources.GameStrings
 
refresh() - Method in class jurpe.dungeon.hexmap.HexMap
Refresh PlaceHolder in view map after any command, scrolling view if necessary
refresh() - Method in class jurpedemo.frames.PanelGame
Refresh panel.
reload() - Method in class jurpe.combat.DualCombat
Reload combat option.
reload() - Method in interface jurpe.combat.ICombat
Reload weapon
reloadRpgMap(RpgMap) - Method in class jurpe.dungeon.hexmap.HexMapView
Reload RpgMap into the HexMapView
REM_POINTS - Static variable in class jurpedemo.resources.GameStrings
 
remove() - Method in class jurpe.dungeon.rpgmap.MapIterator
Remove is not supported by this iterator
remove() - Method in class jurpe.system.TurnEffect
Remove turn effect to affected PC
removeAll() - Method in class jurpe.system.EffectsCollection
Remove all effects
removeAllEffects() - Method in class jurpe.system.TurnTable
Call this method when a combat ends (ie: fightee runs away)
removeAvatar() - Method in class jurpe.dungeon.Level
 
removeBasicItem(BasicItem) - Method in class jurpe.containers.Inventory
Remove BasicItem x from Inventory
removeDungeon() - Method in class jurpedemo.frames.PanelGame
Removes the dungeon and shows a nice background image
removeItemIn(RpgMapPoint) - Method in class jurpe.containers.Lootables
Remove the item at the specified position
removeMoney(int) - Method in class jurpe.items.MoneyBag
Remove some money from this money bag
renderBackground(Graphics) - Method in class jurpe.dungeon.hexmap.HexMap
Render background according to RpgMap
REQST - Static variable in class jurpe.system.resources.LibraryStrings
 
reset() - Method in class jurpe.dungeon.Dungeons
Reset dungeon (when restarting a new game)
resetAvatar() - Method in class jurpe.dungeon.Avatar
Reset avatar
resetGUI() - Method in class jurpedemo.frames.FrameMain
Set initial conditions for GUI (Shop and Inn not visible, Skill cannot improve and so on...)
resetGUI() - Method in class jurpedemo.frames.JurpeFrame
 
restore(int) - Static method in class jurpe.dungeon.DungeonLevels
Get a serialized Level
RESTORE - Static variable in class jurpedemo.resources.GameStrings
 
restoreHitPoints() - Method in class jurpe.characters.PrimaryStats
Set current hit points to initial hit points (full health)
restoreHP() - Method in class jurpe.characters.PC
Restore character Hit Points.
restoreHT() - Method in class jurpe.characters.Monster
Restore current hit points.
restoreTime() - Method in class jurpe.world.Inn
Usually you call this method after the character has successfully paid the fee.
RIGHTINT - Static variable in class jurpedemo.resources.GameStrings
 
RING - Static variable in class jurpe.system.resources.LibraryStrings
 
roll() - Static method in class jurpe.system.generation.Dice
Roll a normal six faces die
ROLL4LIFP - Static variable in class jurpe.system.resources.LibraryStrings
 
rollForLife() - Method in class jurpe.characters.PC
This character executes a roll against its MaximumHT points.
ROLLS - Static variable in class jurpe.system.resources.LibraryStrings
 
ROLLSDAMGE - Static variable in class jurpe.system.resources.LibraryStrings
 
ROLLSFIRST - Static variable in class jurpedemo.resources.GameStrings
 
RpgMap - Class in jurpe.dungeon.rpgmap
RpgMap is the description of a single map, that is a level in the HexDungeon
RpgMap(Random, short, short) - Constructor for class jurpe.dungeon.rpgmap.RpgMap
Constructor
RpgMapPoint - Class in jurpe.dungeon.crawler
Coordinates of a point over an RPG map
RpgMapPoint(Point) - Constructor for class jurpe.dungeon.crawler.RpgMapPoint
Constructor
RpgMapPoint(short, short) - Constructor for class jurpe.dungeon.crawler.RpgMapPoint
Constructor
RSTONEHR - Static variable in class jurpedemo.resources.GameStrings
 
RUN - Static variable in class jurpedemo.resources.GameStrings
 
RUNNINGIN - Static variable in class jurpe.system.resources.LibraryStrings
 
RYOYOPEE - Static variable in class jurpe.system.resources.LibraryStrings
 

Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net
A B C D E F G H I J K L M N O P R S T U V W X Y Z