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R
radius()
- Method in class jurpe.dungeon.crawler.
Hexagon
Get radius
randBoolean()
- Method in class name.alessiosaltarin.utils.
AxsRand
Return a random true or false
randByte()
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random number between 0 and 127
randByte(byte)
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random number between 0 and b-1 (with b <=127)
randChar()
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random char (between ASCII=32 and ASCII=132)
randDouble()
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random double number
randFloat()
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random float number
randInt(int)
- Method in class name.alessiosaltarin.utils.
AxsRand
Returns a random number between 0 and maxint-1
RandomNames
- Class in
jurpe.system.generation
Class for creating random names for monsters, items, and such.
RandomNames()
- Constructor for class jurpe.system.generation.
RandomNames
Constructor with default values.
RandomNames(String, String, String, String, String)
- Constructor for class jurpe.system.generation.
RandomNames
Constructor.
RD
- Static variable in class jurpe.system.resources.
LibraryStrings
readXML()
- Method in interface name.alessiosaltarin.utils.
IXMLNavigator
Read XML file indicated in the constructor.
READY
- Static variable in class jurpe.system.resources.
LibraryStrings
readyWeapon()
- Method in class jurpe.combat.
DualCombat
Ready Weapon combat option.
readyWeapon()
- Method in interface jurpe.combat.
ICombat
Ready an unbalanced weapon.
receiveDamage(int)
- Method in class jurpe.characters.
PC
Subtracts points to current Health.
RECEIVES
- Static variable in class jurpe.system.resources.
LibraryStrings
recoverFromUnconsciousness(PCharacter)
- Static method in class jurpe.system.
JurpeUtils
To recover from uncosciousness you must rest for your current negative HT points minutes.
RECOVEROLL
- Static variable in class jurpedemo.resources.
GameStrings
RECOVFTG
- Static variable in class jurpedemo.resources.
GameStrings
refresh()
- Method in class jurpe.dungeon.hexmap.
HexMap
Refresh PlaceHolder in view map after any command, scrolling view if necessary
refresh()
- Method in class jurpedemo.frames.
PanelGame
Refresh panel.
reload()
- Method in class jurpe.combat.
DualCombat
Reload combat option.
reload()
- Method in interface jurpe.combat.
ICombat
Reload weapon
reloadRpgMap(RpgMap)
- Method in class jurpe.dungeon.hexmap.
HexMapView
Reload RpgMap into the HexMapView
REM_POINTS
- Static variable in class jurpedemo.resources.
GameStrings
remove()
- Method in class jurpe.dungeon.rpgmap.
MapIterator
Remove is not supported by this iterator
remove()
- Method in class jurpe.system.
TurnEffect
Remove turn effect to affected PC
removeAll()
- Method in class jurpe.system.
EffectsCollection
Remove all effects
removeAllEffects()
- Method in class jurpe.system.
TurnTable
Call this method when a combat ends (ie: fightee runs away)
removeAvatar()
- Method in class jurpe.dungeon.
Level
removeBasicItem(BasicItem)
- Method in class jurpe.containers.
Inventory
Remove BasicItem x from Inventory
removeDungeon()
- Method in class jurpedemo.frames.
PanelGame
Removes the dungeon and shows a nice background image
removeItemIn(RpgMapPoint)
- Method in class jurpe.containers.
Lootables
Remove the item at the specified position
removeMoney(int)
- Method in class jurpe.items.
MoneyBag
Remove some money from this money bag
renderBackground(Graphics)
- Method in class jurpe.dungeon.hexmap.
HexMap
Render background according to RpgMap
REQST
- Static variable in class jurpe.system.resources.
LibraryStrings
reset()
- Method in class jurpe.dungeon.
Dungeons
Reset dungeon (when restarting a new game)
resetAvatar()
- Method in class jurpe.dungeon.
Avatar
Reset avatar
resetGUI()
- Method in class jurpedemo.frames.
FrameMain
Set initial conditions for GUI (Shop and Inn not visible, Skill cannot improve and so on...)
resetGUI()
- Method in class jurpedemo.frames.
JurpeFrame
restore(int)
- Static method in class jurpe.dungeon.
DungeonLevels
Get a serialized Level
RESTORE
- Static variable in class jurpedemo.resources.
GameStrings
restoreHitPoints()
- Method in class jurpe.characters.
PrimaryStats
Set current hit points to initial hit points (full health)
restoreHP()
- Method in class jurpe.characters.
PC
Restore character Hit Points.
restoreHT()
- Method in class jurpe.characters.
Monster
Restore current hit points.
restoreTime()
- Method in class jurpe.world.
Inn
Usually you call this method after the character has successfully paid the fee.
RIGHTINT
- Static variable in class jurpedemo.resources.
GameStrings
RING
- Static variable in class jurpe.system.resources.
LibraryStrings
roll()
- Static method in class jurpe.system.generation.
Dice
Roll a normal six faces die
ROLL4LIFP
- Static variable in class jurpe.system.resources.
LibraryStrings
rollForLife()
- Method in class jurpe.characters.
PC
This character executes a roll against its MaximumHT points.
ROLLS
- Static variable in class jurpe.system.resources.
LibraryStrings
ROLLSDAMGE
- Static variable in class jurpe.system.resources.
LibraryStrings
ROLLSFIRST
- Static variable in class jurpedemo.resources.
GameStrings
RpgMap
- Class in
jurpe.dungeon.rpgmap
RpgMap is the description of a single map, that is a level in the HexDungeon
RpgMap(Random, short, short)
- Constructor for class jurpe.dungeon.rpgmap.
RpgMap
Constructor
RpgMapPoint
- Class in
jurpe.dungeon.crawler
Coordinates of a point over an RPG map
RpgMapPoint(Point)
- Constructor for class jurpe.dungeon.crawler.
RpgMapPoint
Constructor
RpgMapPoint(short, short)
- Constructor for class jurpe.dungeon.crawler.
RpgMapPoint
Constructor
RSTONEHR
- Static variable in class jurpedemo.resources.
GameStrings
RUN
- Static variable in class jurpedemo.resources.
GameStrings
RUNNINGIN
- Static variable in class jurpe.system.resources.
LibraryStrings
RYOYOPEE
- Static variable in class jurpe.system.resources.
LibraryStrings
Overview
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Jurpe - Java Universal Role Playing Engine -
http://jurpe.sourceforge.net
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