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C
cancelCharacter()
- Method in class jurpe.system.
CoreCommands
Reset current Playing Character.
CANNOTESC
- Static variable in class jurpe.system.resources.
LibraryStrings
CANTAODEF
- Static variable in class jurpe.system.resources.
LibraryStrings
CANTBSD
- Static variable in class jurpe.system.resources.
LibraryStrings
CANTDEFEND
- Static variable in class jurpe.system.resources.
LibraryStrings
CANTFIRAID
- Static variable in class jurpedemo.resources.
GameStrings
CANTLEAR
- Static variable in class jurpedemo.resources.
GameStrings
CANTSAVE
- Static variable in class jurpedemo.resources.
GameStrings
CANTWEAR
- Static variable in class jurpedemo.resources.
GameStrings
Cell
- Class in
jurpe.dungeon.rpgmap
Cell is the logical abstraction of a dungeon cell.
Cell(short, short)
- Constructor for class jurpe.dungeon.rpgmap.
Cell
Constructor
Cell(short, short, LocationType)
- Constructor for class jurpe.dungeon.rpgmap.
Cell
Constructor
CellPassages
- Class in
jurpe.dungeon.rpgmap
CellPassages()
- Constructor for class jurpe.dungeon.rpgmap.
CellPassages
Constructor
CETNCADM
- Static variable in class jurpe.system.resources.
LibraryStrings
CHARACTER
- Static variable in class jurpedemo.resources.
GameStrings
CHARACTER_POINTS
- Static variable in class jurpe.system.
Config
PCharacter Points At Start
CharacterAttributes
- Class in
jurpe.characters
Character (usually playing) Attributes class.
CharacterAttributes()
- Constructor for class jurpe.characters.
CharacterAttributes
Constructor.
CharacterAttributes(String, PrimaryStats)
- Constructor for class jurpe.characters.
CharacterAttributes
Create character attributes with name and PrimaryStats
CharacterCreation
- Class in
jurpedemo.wizards
Encapsulate all attributes for creating a new character.
CharacterCreation(Frame)
- Constructor for class jurpedemo.wizards.
CharacterCreation
characters(char[], int, int)
- Method in class name.alessiosaltarin.utils.
SaxConverter
Inserts characters.
CharacterWizard0
- Class in
jurpedemo.wizards
Character Generator Wizard (step 1 of 4) Presentation.
CharacterWizard0(CharacterCreation)
- Constructor for class jurpedemo.wizards.
CharacterWizard0
CharacterWizard0()
- Constructor for class jurpedemo.wizards.
CharacterWizard0
CharacterWizard1
- Class in
jurpedemo.wizards
Character Generator Wizard (step 2 of 4).
CharacterWizard1(CharacterCreation)
- Constructor for class jurpedemo.wizards.
CharacterWizard1
CharacterWizard1()
- Constructor for class jurpedemo.wizards.
CharacterWizard1
CharacterWizard2
- Class in
jurpedemo.wizards
Character Generator Wizard (step 3 of 5).
CharacterWizard2(CharacterCreation)
- Constructor for class jurpedemo.wizards.
CharacterWizard2
CharacterWizard2()
- Constructor for class jurpedemo.wizards.
CharacterWizard2
CharacterWizard3
- Class in
jurpedemo.wizards
Character Generator Wizard (step 4 of 5) Roll for primary statistics (ST,DX,IQ,HT)
CharacterWizard3(CharacterCreation)
- Constructor for class jurpedemo.wizards.
CharacterWizard3
CharacterWizard3()
- Constructor for class jurpedemo.wizards.
CharacterWizard3
CharacterWizard4
- Class in
jurpedemo.wizards
Character Generator Wizard (step 5 of 5).
CharacterWizard4(CharacterCreation)
- Constructor for class jurpedemo.wizards.
CharacterWizard4
CharacterWizard4()
- Constructor for class jurpedemo.wizards.
CharacterWizard4
CHARCREATE
- Static variable in class jurpedemo.resources.
GameStrings
CHAREXTENSION
- Static variable in class jurpe.system.
Config
Extension for character types
checkCriticalFailure(int, int)
- Static method in class jurpe.system.
JurpeUtils
Returns true if dice roll is a critical failure
checkCriticalSuccess(int, int)
- Static method in class jurpe.system.
JurpeUtils
Returns true if dice roll is a critical success
CHR_POINTS
- Static variable in class jurpedemo.resources.
GameStrings
CHRNOTARM
- Static variable in class jurpedemo.resources.
GameStrings
CHRPOISL
- Static variable in class jurpedemo.resources.
GameStrings
CIIACUCS
- Static variable in class jurpe.system.resources.
LibraryStrings
CIIAZALR
- Static variable in class jurpe.system.resources.
LibraryStrings
clearMaze(Graphics, Color)
- Method in class jurpe.dungeon.hexmap.
HexMapDrawing
Clear maze
clone()
- Method in class jurpe.characters.
PC
Cloning function
clone()
- Method in class jurpe.items.
BasicItem
Clone BasicItem.
clone()
- Method in class name.alessiosaltarin.utils.
XmlLeaf
Clone this leaf
close()
- Method in class jurpe.dungeon.furnishing.
Door
Closes a door
CLOSE_DOOR
- Static variable in class jurpe.system.commands.
DungeonCommand
closeBranch(String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
CLOSEHT
- Static variable in class jurpedemo.resources.
GameStrings
closeRoot()
- Method in class name.alessiosaltarin.utils.
XMLWriter
Add closing tag for document root.
cm2inches(int)
- Static method in class name.alessiosaltarin.utils.
Conversion
cm2inches(float)
- Static method in class name.alessiosaltarin.utils.
Conversion
CM_AIM
- Static variable in interface jurpe.combat.
ICombat
CM_AIM
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_ALLOATT
- Static variable in interface jurpe.combat.
ICombat
CM_ALLOATT
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_ALLODEF
- Static variable in interface jurpe.combat.
ICombat
CM_ALLODEF
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_ATTAK
- Static variable in interface jurpe.combat.
ICombat
CM_ATTAK
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_MOVE
- Static variable in interface jurpe.combat.
ICombat
CM_MOVE
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_RDYWPN
- Static variable in interface jurpe.combat.
ICombat
CM_RDYWPN
- Static variable in class jurpe.system.resources.
LibraryStrings
CM_RELOAD
- Static variable in interface jurpe.combat.
ICombat
CM_RELOAD
- Static variable in class jurpe.system.resources.
LibraryStrings
CNIUAINF
- Static variable in class jurpedemo.resources.
GameStrings
COMBAT
- Static variable in class jurpe.system.resources.
LibraryStrings
Combat_AllOutAttack
- Class in
jurpe.combat
Utility class for Command Design Pattern.
Combat_AllOutAttack(ICombat)
- Constructor for class jurpe.combat.
Combat_AllOutAttack
Functor for AllOutAttack Command
Combat_AllOutDefense
- Class in
jurpe.combat
Utility class for Command Design Pattern.
Combat_AllOutDefense(ICombat)
- Constructor for class jurpe.combat.
Combat_AllOutDefense
Functor for AllOutDefense Command
Combat_Attack
- Class in
jurpe.combat
Utility class for Command Design Pattern.
Combat_Attack(ICombat)
- Constructor for class jurpe.combat.
Combat_Attack
Functor for Attack Command
Combat_Move
- Class in
jurpe.combat
Utility class for Command Design Pattern.
Combat_Move(ICombat)
- Constructor for class jurpe.combat.
Combat_Move
Functor for Move Command
Combat_ReadyWeapon
- Class in
jurpe.combat
Utility class for Command Design Pattern.
Combat_ReadyWeapon(ICombat)
- Constructor for class jurpe.combat.
Combat_ReadyWeapon
Functor for ReadyWeapon Command
COMBATALIVE
- Static variable in class jurpedemo.resources.
GameStrings
CombatCommands
- Class in
jurpe.system.commands
Combat related commands.
CombatCommands()
- Constructor for class jurpe.system.commands.
CombatCommands
COMBATOVER
- Static variable in class jurpedemo.resources.
GameStrings
COMMAND
- Static variable in class jurpedemo.resources.
GameStrings
CommandSequence
- Class in
jurpe.system
Implements a sequence of commands to be executed.
CommandSequence()
- Constructor for class jurpe.system.
CommandSequence
Build new command sequence
compareTo(Object)
- Method in class jurpe.characters.
BasicPC
Comparing function.
compareTo(Object)
- Method in class jurpe.characters.
Innate
Comparison is made on names
compareTo(Object)
- Method in class jurpe.items.
BasicItem
Adds comparability to all derived classes Comparing is always made on cost
compareTo(Object)
- Method in class name.alessiosaltarin.utils.
ValuedString
Adds comparability Comparing is made on Value
computeCharacterPoints(PC)
- Static method in class jurpe.system.
JurpeUtils
Computes character points.
computeCharacterPoints(int, int, int, int)
- Static method in class jurpe.system.
JurpeUtils
Computes character points.
computeDamage(int, int)
- Static method in class jurpe.system.
JurpeUtils
Computer damage points when an unarmed attack succeeds.
computeWeaponDamage(int, DamageMode, int)
- Static method in class jurpe.system.
JurpeUtils
Computer damage points when an attack succeeds.
Config
- Class in
jurpe.system
This class contains configuration strings.
Config()
- Constructor for class jurpe.system.
Config
CONFIGXML
- Static variable in class jurpe.system.
Config
CONSTITUTION
- Static variable in class jurpedemo.resources.
GameStrings
content()
- Method in interface name.alessiosaltarin.utils.
IXMLNavigator
Get XML contents as an ArrayList.
continueCombat(DualCombat)
- Static method in class jurpe.system.commands.
CombatCommands
After having initialized Combat and TurnTable objects, this method return false until combat is ended.
continueCombat()
- Method in class jurpe.system.
CoreCommands
After having initialized Combat and TurnTable objects, this method return false until combat is ended.
Conversion
- Class in
name.alessiosaltarin.utils
Metrical/English System Conversions
Conversion()
- Constructor for class name.alessiosaltarin.utils.
Conversion
copyFile(String, String)
- Method in class name.alessiosaltarin.utils.
FileManager
Copy a file.
Core
- Class in
jurpe.system
Contains references to every object in the game.
Core()
- Constructor for class jurpe.system.
Core
Constructor.
CoreCommands
- Class in
jurpe.system
Core related commands
CoreCommands()
- Constructor for class jurpe.system.
CoreCommands
CoreHandles
- Class in
jurpe.system
Handles to other objects in the game.
CoreHandles()
- Constructor for class jurpe.system.
CoreHandles
COS
- Static variable in class jurpe.system.resources.
LibraryStrings
COST
- Static variable in class jurpe.system.resources.
LibraryStrings
CostGenerator
- Class in
jurpe.system.generation
This class generates costs for randomly created items.
CostGenerator(int, int, int)
- Constructor for class jurpe.system.generation.
CostGenerator
Constructor.
CostGenerator(int, int, int, double, int)
- Constructor for class jurpe.system.generation.
CostGenerator
Constructor
countByTagName(String, Document)
- Static method in class name.alessiosaltarin.utils.
DOMUtils
Count Elements in Document by Tag Name
CREATEC
- Static variable in class jurpedemo.resources.
GameStrings
createDungeon(int)
- Method in class jurpe.dungeon.generator.
Dungeonifier
Create a new dungeon
createDungeon(int)
- Method in interface jurpe.dungeon.generator.
IDungeonGenerator
Create a new dungeon
createDungeon(int)
- Method in class jurpe.dungeon.generator.
Mazifier
Create dungeon
createDungeon(int)
- Method in class jurpe.dungeon.generator.
OpenSpace
Create a new dungeon
createDungeon()
- Method in class jurpe.system.
Core
Set dungeon related handles
createHexMap(PanelGame, Dungeons, int, int)
- Static method in class jurpe.dungeon.hexmap.
HexMapFactory
createHexMap(Dungeons)
- Method in class jurpedemo.frames.
PanelGame
createLevels()
- Method in class jurpe.dungeon.
DungeonLevels
Create dungeon levels.
createRandom(String, int)
- Static method in class jurpe.characters.
Monster
Creates a Non Playing Character (monster), with given points points.
createRandom(ItemValueType, RandomNames)
- Static method in class jurpe.items.
Armor
Creates a random generated Armor
createRandom(ItemValueType, RandomNames)
- Static method in class jurpe.items.
Item
Creates a new random item.
createRandom(ItemValueType)
- Static method in class jurpe.items.
MoneyBag
Create a new money bag
createRandom(ItemValueType, RandomNames)
- Static method in class jurpe.items.
Shield
Creates a random generated Shield
createRandom(ItemValueType, RandomNames, MasterShop, Skills)
- Static method in class jurpe.items.
Weapon
Creates a random generated Weapon
CreationCommands
- Class in
jurpe.system.commands
Creation related commands.
CreationCommands()
- Constructor for class jurpe.system.commands.
CreationCommands
CRESTHT
- Static variable in class jurpedemo.resources.
GameStrings
CRITFAILR
- Static variable in class jurpedemo.resources.
GameStrings
CRITICHIT
- Static variable in class jurpe.system.resources.
LibraryStrings
CRITSUCCS
- Static variable in class jurpedemo.resources.
GameStrings
CRUDAMAGE
- Static variable in class jurpedemo.resources.
GameStrings
CRUSHING
- Static variable in class jurpe.system.resources.
LibraryStrings
CUR_CHR_N
- Static variable in class jurpedemo.resources.
GameStrings
CUR_WEP
- Static variable in class jurpedemo.resources.
GameStrings
CURPISAI
- Static variable in class jurpe.system.resources.
LibraryStrings
CURPISHM
- Static variable in class jurpe.system.resources.
LibraryStrings
CURRENT
- Static variable in class jurpedemo.resources.
GameStrings
CURRENTPTH
- Static variable in class jurpe.system.resources.
LibraryStrings
CURWEPMOD
- Static variable in class jurpedemo.resources.
GameStrings
CUTDAMAGE
- Static variable in class jurpedemo.resources.
GameStrings
CUTTING
- Static variable in class jurpe.system.resources.
LibraryStrings
Overview
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Jurpe - Java Universal Role Playing Engine -
http://jurpe.sourceforge.net
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