A B C D E F G H I J K L M N O P R S T U V W X Y Z

S

SAVCHARNOW - Static variable in class jurpe.system.resources.LibraryStrings
 
save() - Method in class jurpe.dungeon.Level
Persist this level
save(String) - Method in class jurpe.game.session.HighScores
Saves actual HighScores
SAVE - Static variable in class jurpedemo.resources.GameStrings
 
save() - Method in class name.alessiosaltarin.utils.XMLWriter
 
SAVEAS - Static variable in class jurpedemo.resources.GameStrings
 
SAVECHR - Static variable in class jurpedemo.resources.GameStrings
 
SAVECHRF - Static variable in class jurpedemo.resources.GameStrings
 
SAVED - Static variable in class jurpedemo.resources.GameStrings
 
saveFile(String, String) - Method in class name.alessiosaltarin.utils.FileManager
Saves a string into a file.
saveFile(String, String, boolean) - Method in class name.alessiosaltarin.utils.FileManager
Saves a string into a file.
saveHighScores(HighScores) - Static method in class jurpe.system.commands.PersistenceCommands
Persist high scores (filename is in Config.xml file)
saveHighScores() - Method in class jurpe.system.CoreCommands
Serialize High Scores
savePC(PCharacter, String) - Static method in class jurpe.system.commands.PersistenceCommands
Serialize Playing Character and his references (Inventory, Skills and such) Extension is taken from Config file.
savePC() - Method in class jurpe.system.CoreCommands
Serialize Playing Character and his references (Inventory, Skills and such)
savePC(String) - Method in class jurpe.system.CoreCommands
Serialize Playing Character and his references (Inventory, Skills and such) Extension is taken from Config file.
saveXML() - Method in class name.alessiosaltarin.utils.XMLModifier
Saves a DOM document into the physical XML file.
SaxConverter - Class in name.alessiosaltarin.utils
SAX2 implementation of XMLConverter for metadata managing.
SaxConverter() - Constructor for class name.alessiosaltarin.utils.SaxConverter
 
SCORE - Static variable in class jurpedemo.resources.GameStrings
 
scoreValue(int) - Static method in class jurpe.system.JurpeUtils
Computes character points for some attributes, such as ST and DX.
scrollView(RpgMapPoint, Direction) - Method in class jurpe.dungeon.rpgmap.MapView
Scroll this view in the Direction d.
SCRPOINTS - Static variable in class jurpe.system.resources.LibraryStrings
 
SEL_WEAP - Static variable in class jurpedemo.resources.GameStrings
 
SELECTAOA - Static variable in class jurpedemo.resources.GameStrings
 
SELECTMV - Static variable in class jurpe.system.resources.LibraryStrings
 
SELECTSEX - Static variable in class jurpedemo.resources.GameStrings
 
SELL - Static variable in class jurpedemo.resources.GameStrings
 
sellBasicItem(BasicItem, int) - Method in class jurpe.containers.Inventory
Remove BasicItem x from Inventory
serialize(File, Object) - Static method in class name.alessiosaltarin.utils.Serializer
 
Serializer - Class in name.alessiosaltarin.utils
 
Serializer() - Constructor for class name.alessiosaltarin.utils.Serializer
 
setActiveDefense(DefenseType) - Method in class jurpe.characters.PC
Set current character active defense
setActiveDefenseAvailability(boolean) - Method in class jurpe.characters.PC
Set current character active defense availability.
setActiveDefenses(DefenseType[]) - Method in class jurpe.characters.PC
Set current character active defense and next preferred active defense
setAge(int) - Method in class jurpe.characters.CharacterAttributes
Set character's age
setAI(boolean) - Method in class jurpe.characters.BasicPC
Set if this character is AI
setAlive(boolean) - Method in class jurpe.characters.PC
Set if current character is alive or not.
setAlive(boolean) - Method in class jurpe.combat.DualCombat
Use this method to quit a combat when combatants are still living.
setAll(boolean) - Method in class jurpe.dungeon.rpgmap.CellPassages
Set all passages open or closed
setAllOutAttackType(AllOutAttackType) - Method in class jurpe.characters.PCharacter
Use this function to change current type of AllOutAttack
setArmor(int) - Method in class jurpe.characters.Monster
Set monster armor level
setAspect(String) - Method in class jurpe.characters.CharacterAttributes
Set string describing character appearance (ie: Ugly,Average, Beautiful)
setAvailable(boolean) - Method in enum jurpe.combat.DefenseType
Set availability of Active Defenses.
setAvailableArmors(int) - Method in class jurpe.world.Shop
Set the number of available Armors in the shop
setAvailableItems(int) - Method in class jurpe.world.Shop
Set the number of available Items in the shop
setAvailablePoints(float) - Method in class jurpe.characters.PCharacter
 
setAvailableShields(int) - Method in class jurpe.world.Shop
Set the number of available Shields in the shop
setAvailableWeapons(int) - Method in class jurpe.world.Shop
Set the number of available Weapons in the shop
setBackgroundColor(Color) - Method in class jurpe.dungeon.PlaceHolder
Set background color
setCell(Cell) - Method in class jurpe.dungeon.PlaceHolder
Set RpgMapCell in which Placeholder is
setCenter(RpgMapPoint) - Method in class jurpe.dungeon.rpgmap.MapView
Set new center
setCenteredPosition() - Method in class jurpe.dungeon.PlaceHolder
Set centered position for this placeholder.
setCharacterAttributes(CharacterAttributes) - Method in class jurpe.characters.BasicPC
Set character attributes (ST,IQ,DX,HT).
setClosed() - Method in class jurpe.dungeon.rpgmap.Passage
Set the passage closed
setColor(Color) - Method in class jurpe.world.Location
Set color of this location
setColors(Color, Color) - Method in class jurpe.dungeon.PlaceHolder
Set background and foreground colors
setCorridor(Direction, boolean) - Method in class jurpe.dungeon.rpgmap.Cell
Set if the passage between this cell and the cell in d direction is opened
setCost(int) - Method in class jurpe.items.Shield
Set cost
setCreated() - Method in class jurpedemo.wizards.CharacterCreation
 
setCrushDamage(String) - Method in class jurpe.characters.PCharacter
 
setCurrentArmor(Armor) - Method in class jurpe.characters.PCharacter
Set current armor.
setCurrentHitPoints(int) - Method in class jurpe.characters.PrimaryStats
Set Hit Points
setCurrentItem(Item) - Method in class jurpe.characters.PCharacter
Set current item.
setCurrentLevel(Level) - Method in class jurpe.dungeon.Dungeons
 
setCurrentShield(Shield) - Method in class jurpe.characters.PCharacter
Set current shield (character wears shield).
setCurrentWeapon(Weapon) - Method in class jurpe.characters.PCharacter
Set current weapon
setCurShield(Shield) - Method in class jurpe.characters.Monster
Set monster current shield
setCurShieldLevel(int) - Method in class jurpe.characters.Monster
Set monster current shield skill level
setCurWeapon(Weapon) - Method in class jurpe.characters.Monster
Set monster current weapon
setCurWeaponLevel(int) - Method in class jurpe.characters.Monster
Set monster weapon skill level
setDamageResistance(int) - Method in class jurpe.characters.BasicPC
Set damage resistance
setDefaultHighScores() - Method in class jurpe.game.session.HighScores
Add default high scores to High Score table.
setDefaultInitialPosition(Random) - Method in class jurpe.dungeon.PlaceHolder
Set initial random position
setDescription(String) - Method in class jurpe.characters.Innate
 
setDone() - Method in class jurpedemo.frames.FrameMain
We must wait for UI to appear, before calling refreshLog.
setDone() - Method in class jurpedemo.frames.JurpeFrame
 
setDoor(Direction) - Method in class jurpe.dungeon.rpgmap.Cell
Set a door.
setDoor(Door) - Method in class jurpe.dungeon.rpgmap.Passage
Set a door in this passage
setDungeon(Dungeons) - Method in class jurpe.dungeon.hexmap.HexMap
The Game handle
setDX(int) - Method in class jurpe.characters.PrimaryStats
Set character's DX
setFatigue(int) - Method in class jurpe.characters.PrimaryStats
Set Fatigue.
setFeedback(String) - Method in class jurpe.system.commands.DungeonCommand
Set the feedback for when the user selects this command
setFighters(PC, PC) - Method in class jurpe.combat.DualCombat
Set fighters.
setForegroundColor(Color) - Method in class jurpe.dungeon.PlaceHolder
Set foreground color
setHeight(String) - Method in class jurpe.characters.CharacterAttributes
Set character's height
setHexagonHexparts(int, int) - Method in class jurpe.dungeon.crawler.HexagonCalc
Set Hexagon parts
setHitPoints(int) - Method in class jurpe.characters.PrimaryStats
Set Hit Points (remaining points before death)
setHT(int) - Method in class jurpe.characters.PrimaryStats
Set character's HT
setImage(String) - Method in class jurpedemo.frames.PanelCharacter
 
setImageFile(String) - Method in class jurpe.characters.CharacterAttributes
Set character's image file without path (ie: "pic1.gif")
setInitialPosition(HexMap) - Method in class jurpe.dungeon.Avatar
Set Avatar initial position.
setInnates(AbstractList<Innate>) - Method in class jurpe.characters.CharacterAttributes
Set character innate skills
setInventory(Inventory) - Method in class jurpe.characters.PCharacter
Set player inventory
setIQ(int) - Method in class jurpe.characters.PrimaryStats
Set character's IQ
setLastPosition(RpgMapPoint) - Method in class jurpe.dungeon.PlaceHolder
Set Placeholder last position in RpgMap coordinates.
setLevel(Level) - Method in class jurpe.dungeon.Avatar
Set avatar level
setLevel(Level) - Method in class jurpe.dungeon.PlaceHolder
Set placeholder's level
setLocation(LocationType) - Method in class jurpe.dungeon.rpgmap.Cell
Set location type
setLocation(LocationType, String) - Method in class jurpe.dungeon.rpgmap.Cell
Set location type and message.
setLogToFile(File) - Method in class jurpe.system.Log
Log to external file
setLowerModifier(int) - Method in class jurpe.system.generation.CostGenerator
Set lower modifier
setMessage(String) - Method in class jurpe.world.Location
Set the message of this location
setMode(DamageMode) - Method in class jurpe.items.Weapon
Set mode for this weapon (ie: cutting, crushing, impalling).
setModifier(int) - Method in class jurpe.combat.WeaponDamage
Set modifier for this DamageType, ie: in SWING+3 modifier is 3.
setMonsterShield(Shield, int) - Method in class jurpe.characters.Monster
Set monster's shield and level
setMonsterWeapon(Weapon, int) - Method in class jurpe.characters.Monster
Set monster's weapon and level.
setMvmtBonus(int) - Method in class jurpe.characters.Monster
Set monster movement bonus
setName(String) - Method in class jurpe.characters.CharacterAttributes
Set character's name
setName(String) - Method in class jurpe.characters.Innate
 
setNodeValue(String, String) - Method in class name.alessiosaltarin.utils.XMLModifier
Set a new value for the specific element named with tagname
setOpen() - Method in class jurpe.dungeon.rpgmap.Passage
Set the passage open
setOpen(boolean) - Method in class jurpe.dungeon.rpgmap.Passage
Set the passage open
setOption(String) - Method in class jurpe.system.commands.DungeonCommand
Set an option for this command
setPassiveDefense(int) - Method in class jurpe.characters.BasicPC
Set passive defense
setPersonalScore(int) - Method in class jurpe.characters.PCharacter
Set player personal score
setPixels(int, int) - Method in class jurpe.dungeon.crawler.HexagonCalc
Adjust info based on current pixels
setPoints(short) - Method in class jurpe.characters.Innate
 
setPosition(RpgMapPoint) - Method in class jurpe.dungeon.PlaceHolder
Set Placeholder Position
setPrimaryStats(PrimaryStats) - Method in class jurpe.characters.CharacterAttributes
Set primary stats
setRandom(boolean) - Method in class jurpe.items.BasicItem
Set if this item was randomly created
setRandomPercentage(float) - Method in class jurpe.world.Shop
Set random percentage of items in this shop.
setRandomPosition(Random) - Method in class jurpe.dungeon.PlaceHolder
Set a random position for this placeholder.
setRoot(String) - Method in class name.alessiosaltarin.utils.XMLWriter
Set document root.
setSaved() - Method in class jurpe.characters.PCharacter
The character has been saved (persisted) to a file
setSaved(boolean) - Method in class jurpe.characters.PCharacter
The character has/has not been saved to a file
setSex(String) - Method in class jurpe.characters.CharacterAttributes
Set Character Sex
setSkillLevels(Skills) - Method in class jurpe.characters.PCharacter
Set player skill levels
setSkills(Skills) - Method in class jurpe.characters.PCharacter
Set available skills for this game.
setSpecialCell(RpgMapPoint, LocationType) - Method in class jurpe.dungeon.rpgmap.RpgMap
Set special cell
setSpecialCell(RpgMapPoint, LocationType, String) - Method in class jurpe.dungeon.rpgmap.RpgMap
Set special cell with a message
setST(int) - Method in class jurpe.characters.PrimaryStats
Set character's ST (do not compute fatigue here.
setStatus(OpenClose) - Method in class jurpe.dungeon.furnishing.Door
Set the door open or closed
setSwingDamage(String) - Method in class jurpe.characters.PCharacter
 
setUnconscious(boolean) - Method in class jurpe.characters.PC
Set unconsciousness of current character
setUpperModifier(int) - Method in class jurpe.system.generation.CostGenerator
Set upper modifier
setWall() - Method in class jurpe.dungeon.rpgmap.Cell
This cell becomes a wall.
setWall(boolean) - Method in class jurpe.dungeon.rpgmap.Cell
Determine if this cell is a wall or not
setWeaponReady(boolean) - Method in class jurpe.items.Weapon
If current weapon is unbalanced, you may set its status here.
setWeight(String) - Method in class jurpe.characters.CharacterAttributes
Set character's weight
setWeight(int) - Method in class jurpe.items.Shield
Set weight
SEX - Static variable in class jurpedemo.resources.GameStrings
 
SexType - Enum in jurpe.characters
SexType util class for type of player sec
SH_SWING - Static variable in class jurpe.system.resources.LibraryStrings
 
SH_THRUST - Static variable in class jurpe.system.resources.LibraryStrings
 
Shield - Class in jurpe.items
Shield Type.
Shield(String, int, int, int) - Constructor for class jurpe.items.Shield
Constructor
SHIELD - Static variable in class jurpe.system.resources.LibraryStrings
 
SHIELDS - Static variable in class jurpedemo.resources.GameStrings
 
SHOCKREDS - Static variable in class jurpe.system.resources.LibraryStrings
 
Shop - Class in jurpe.world
Shop Instance is an actual Shop in the game, containing a subset of items in the Shop class
Shop(String, MasterShop, int) - Constructor for class jurpe.world.Shop
Constructor.
Shop(String, MasterShop, int, int, int, int) - Constructor for class jurpe.world.Shop
Constructor.
Shop(String, MasterShop, int, int, int, int, float) - Constructor for class jurpe.world.Shop
Constructor.
SHOP - Static variable in class jurpedemo.resources.GameStrings
 
SHOPLOADED - Static variable in class jurpe.system.resources.LibraryStrings
 
SHOPNAME - Static variable in class jurpe.system.resources.LibraryStrings
 
SHOPXML - Static variable in class jurpe.system.Config
Name of Bottega.xml which contains Shop.
showDungeon() - Method in class jurpedemo.frames.PanelGame
Show Dungeon and connect it to game
showInterface() - Method in class jurpedemo.JurpeDemo
Set window size and centers across the screen.
showNext(ICharacterWizard) - Method in class jurpedemo.wizards.CharacterCreation
 
showPrevious(ICharacterWizard) - Method in class jurpedemo.wizards.CharacterCreation
 
showURL(String) - Method in class jurpe.system.OSProps
Displays a URL in current browser application.
shuffleItems() - Method in class jurpe.containers.MasterShop
Changes the order of the items.
size() - Method in class jurpe.containers.XMLCollection
Number of items/objects contained.
Skill - Class in jurpe.characters
Class type for any GURPS skill.
Skill(String, int, int, int, int, double, int) - Constructor for class jurpe.characters.Skill
Constructor (made with int values)
Skill(String, String, String, String, int, double, int) - Constructor for class jurpe.characters.Skill
Constructor (made with string values read from XML)
SKILL - Static variable in class jurpe.system.resources.LibraryStrings
 
SkillCommands - Class in jurpe.system.commands
Skills related commands.
SkillCommands() - Constructor for class jurpe.system.commands.SkillCommands
 
SKILLP - Static variable in class jurpedemo.resources.GameStrings
 
Skills - Class in jurpe.containers
Skills available to this game, read from abilita.xml.
Skills() - Constructor for class jurpe.containers.Skills
Constructor
SKILLS - Static variable in class jurpedemo.resources.GameStrings
 
SKILLSLOAD - Static variable in class jurpe.system.resources.LibraryStrings
 
SKILLWITH - Static variable in class jurpe.system.resources.LibraryStrings
 
SKILLXML - Static variable in class jurpe.system.Config
Name of file Abilita.xml
sortArray(Object[]) - Static method in class jurpe.system.Platform
Sort a given array
SPACEHT - Static variable in class jurpedemo.resources.GameStrings
 
SPD - Static variable in class jurpe.system.resources.LibraryStrings
 
spendMoney(int) - Method in class jurpe.containers.Inventory
Remove "somma" money from current money
spendTime(int) - Method in class jurpe.world.Inn
Add some minutes to the time spent by the character in this Inn.
SPPOINTSZ - Static variable in class jurpe.system.resources.LibraryStrings
 
SRNTQOII - Static variable in class jurpe.system.resources.LibraryStrings
 
ST_BASED - Static variable in class jurpe.characters.Skill
Based upon ST
ST_MODIFIER - Static variable in class jurpe.system.EffectType
 
STAIRS_DOWN - Static variable in class jurpe.system.commands.DungeonCommand
 
STAIRS_UP - Static variable in class jurpe.system.commands.DungeonCommand
 
startElement(String, String, String, Attributes) - Method in class name.alessiosaltarin.utils.SaxConverter
Constructs new XML leaf.
STATOFSPC - Static variable in class jurpe.system.resources.LibraryStrings
 
STATUS - Static variable in class jurpedemo.resources.GameStrings
 
subscribe(PC) - Method in class jurpe.system.TurnTable
Add players (either PC or NPC) to the table.
successRoll(int) - Static method in class jurpe.system.JurpeUtils
Verifies a success roll
SUPCRITIC - Static variable in class jurpe.system.resources.LibraryStrings
 
swapFighters() - Method in class jurpe.combat.DualCombat
Call this method at the end of every combat turn, if combatants are still alive.
SWEPMODI - Static variable in class jurpe.system.resources.LibraryStrings
 
SWING - Static variable in class jurpedemo.resources.GameStrings
 
synchHexMapView() - Method in class jurpe.dungeon.hexmap.HexMap
Synchronize HexMapView with a RpgMap
SYSERROR - Static variable in class jurpedemo.resources.GameStrings
 
SYSLOAD - Static variable in class jurpedemo.resources.GameStrings
 
SYSTEM - Static variable in class jurpedemo.resources.GameStrings
 
SYSTEMFILE - Static variable in class jurpe.system.Config
File in which serialize playing Character

Jurpe - Java Universal Role Playing Engine - http://jurpe.sourceforge.net
A B C D E F G H I J K L M N O P R S T U V W X Y Z