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SAVCHARNOW
- Static variable in class jurpe.system.resources.
LibraryStrings
save()
- Method in class jurpe.dungeon.
Level
Persist this level
save(String)
- Method in class jurpe.game.session.
HighScores
Saves actual HighScores
SAVE
- Static variable in class jurpedemo.resources.
GameStrings
save()
- Method in class name.alessiosaltarin.utils.
XMLWriter
SAVEAS
- Static variable in class jurpedemo.resources.
GameStrings
SAVECHR
- Static variable in class jurpedemo.resources.
GameStrings
SAVECHRF
- Static variable in class jurpedemo.resources.
GameStrings
SAVED
- Static variable in class jurpedemo.resources.
GameStrings
saveFile(String, String)
- Method in class name.alessiosaltarin.utils.
FileManager
Saves a string into a file.
saveFile(String, String, boolean)
- Method in class name.alessiosaltarin.utils.
FileManager
Saves a string into a file.
saveHighScores(HighScores)
- Static method in class jurpe.system.commands.
PersistenceCommands
Persist high scores (filename is in Config.xml file)
saveHighScores()
- Method in class jurpe.system.
CoreCommands
Serialize High Scores
savePC(PCharacter, String)
- Static method in class jurpe.system.commands.
PersistenceCommands
Serialize Playing Character and his references (Inventory, Skills and such) Extension is taken from Config file.
savePC()
- Method in class jurpe.system.
CoreCommands
Serialize Playing Character and his references (Inventory, Skills and such)
savePC(String)
- Method in class jurpe.system.
CoreCommands
Serialize Playing Character and his references (Inventory, Skills and such) Extension is taken from Config file.
saveXML()
- Method in class name.alessiosaltarin.utils.
XMLModifier
Saves a DOM document into the physical XML file.
SaxConverter
- Class in
name.alessiosaltarin.utils
SAX2 implementation of XMLConverter for metadata managing.
SaxConverter()
- Constructor for class name.alessiosaltarin.utils.
SaxConverter
SCORE
- Static variable in class jurpedemo.resources.
GameStrings
scoreValue(int)
- Static method in class jurpe.system.
JurpeUtils
Computes character points for some attributes, such as ST and DX.
scrollView(RpgMapPoint, Direction)
- Method in class jurpe.dungeon.rpgmap.
MapView
Scroll this view in the Direction d.
SCRPOINTS
- Static variable in class jurpe.system.resources.
LibraryStrings
SEL_WEAP
- Static variable in class jurpedemo.resources.
GameStrings
SELECTAOA
- Static variable in class jurpedemo.resources.
GameStrings
SELECTMV
- Static variable in class jurpe.system.resources.
LibraryStrings
SELECTSEX
- Static variable in class jurpedemo.resources.
GameStrings
SELL
- Static variable in class jurpedemo.resources.
GameStrings
sellBasicItem(BasicItem, int)
- Method in class jurpe.containers.
Inventory
Remove BasicItem x from Inventory
serialize(File, Object)
- Static method in class name.alessiosaltarin.utils.
Serializer
Serializer
- Class in
name.alessiosaltarin.utils
Serializer()
- Constructor for class name.alessiosaltarin.utils.
Serializer
setActiveDefense(DefenseType)
- Method in class jurpe.characters.
PC
Set current character active defense
setActiveDefenseAvailability(boolean)
- Method in class jurpe.characters.
PC
Set current character active defense availability.
setActiveDefenses(DefenseType[])
- Method in class jurpe.characters.
PC
Set current character active defense and next preferred active defense
setAge(int)
- Method in class jurpe.characters.
CharacterAttributes
Set character's age
setAI(boolean)
- Method in class jurpe.characters.
BasicPC
Set if this character is AI
setAlive(boolean)
- Method in class jurpe.characters.
PC
Set if current character is alive or not.
setAlive(boolean)
- Method in class jurpe.combat.
DualCombat
Use this method to quit a combat when combatants are still living.
setAll(boolean)
- Method in class jurpe.dungeon.rpgmap.
CellPassages
Set all passages open or closed
setAllOutAttackType(AllOutAttackType)
- Method in class jurpe.characters.
PCharacter
Use this function to change current type of AllOutAttack
setArmor(int)
- Method in class jurpe.characters.
Monster
Set monster armor level
setAspect(String)
- Method in class jurpe.characters.
CharacterAttributes
Set string describing character appearance (ie: Ugly,Average, Beautiful)
setAvailable(boolean)
- Method in enum jurpe.combat.
DefenseType
Set availability of Active Defenses.
setAvailableArmors(int)
- Method in class jurpe.world.
Shop
Set the number of available Armors in the shop
setAvailableItems(int)
- Method in class jurpe.world.
Shop
Set the number of available Items in the shop
setAvailablePoints(float)
- Method in class jurpe.characters.
PCharacter
setAvailableShields(int)
- Method in class jurpe.world.
Shop
Set the number of available Shields in the shop
setAvailableWeapons(int)
- Method in class jurpe.world.
Shop
Set the number of available Weapons in the shop
setBackgroundColor(Color)
- Method in class jurpe.dungeon.
PlaceHolder
Set background color
setCell(Cell)
- Method in class jurpe.dungeon.
PlaceHolder
Set RpgMapCell in which Placeholder is
setCenter(RpgMapPoint)
- Method in class jurpe.dungeon.rpgmap.
MapView
Set new center
setCenteredPosition()
- Method in class jurpe.dungeon.
PlaceHolder
Set centered position for this placeholder.
setCharacterAttributes(CharacterAttributes)
- Method in class jurpe.characters.
BasicPC
Set character attributes (ST,IQ,DX,HT).
setClosed()
- Method in class jurpe.dungeon.rpgmap.
Passage
Set the passage closed
setColor(Color)
- Method in class jurpe.world.
Location
Set color of this location
setColors(Color, Color)
- Method in class jurpe.dungeon.
PlaceHolder
Set background and foreground colors
setCorridor(Direction, boolean)
- Method in class jurpe.dungeon.rpgmap.
Cell
Set if the passage between this cell and the cell in d direction is opened
setCost(int)
- Method in class jurpe.items.
Shield
Set cost
setCreated()
- Method in class jurpedemo.wizards.
CharacterCreation
setCrushDamage(String)
- Method in class jurpe.characters.
PCharacter
setCurrentArmor(Armor)
- Method in class jurpe.characters.
PCharacter
Set current armor.
setCurrentHitPoints(int)
- Method in class jurpe.characters.
PrimaryStats
Set Hit Points
setCurrentItem(Item)
- Method in class jurpe.characters.
PCharacter
Set current item.
setCurrentLevel(Level)
- Method in class jurpe.dungeon.
Dungeons
setCurrentShield(Shield)
- Method in class jurpe.characters.
PCharacter
Set current shield (character wears shield).
setCurrentWeapon(Weapon)
- Method in class jurpe.characters.
PCharacter
Set current weapon
setCurShield(Shield)
- Method in class jurpe.characters.
Monster
Set monster current shield
setCurShieldLevel(int)
- Method in class jurpe.characters.
Monster
Set monster current shield skill level
setCurWeapon(Weapon)
- Method in class jurpe.characters.
Monster
Set monster current weapon
setCurWeaponLevel(int)
- Method in class jurpe.characters.
Monster
Set monster weapon skill level
setDamageResistance(int)
- Method in class jurpe.characters.
BasicPC
Set damage resistance
setDefaultHighScores()
- Method in class jurpe.game.session.
HighScores
Add default high scores to High Score table.
setDefaultInitialPosition(Random)
- Method in class jurpe.dungeon.
PlaceHolder
Set initial random position
setDescription(String)
- Method in class jurpe.characters.
Innate
setDone()
- Method in class jurpedemo.frames.
FrameMain
We must wait for UI to appear, before calling refreshLog.
setDone()
- Method in class jurpedemo.frames.
JurpeFrame
setDoor(Direction)
- Method in class jurpe.dungeon.rpgmap.
Cell
Set a door.
setDoor(Door)
- Method in class jurpe.dungeon.rpgmap.
Passage
Set a door in this passage
setDungeon(Dungeons)
- Method in class jurpe.dungeon.hexmap.
HexMap
The Game handle
setDX(int)
- Method in class jurpe.characters.
PrimaryStats
Set character's DX
setFatigue(int)
- Method in class jurpe.characters.
PrimaryStats
Set Fatigue.
setFeedback(String)
- Method in class jurpe.system.commands.
DungeonCommand
Set the feedback for when the user selects this command
setFighters(PC, PC)
- Method in class jurpe.combat.
DualCombat
Set fighters.
setForegroundColor(Color)
- Method in class jurpe.dungeon.
PlaceHolder
Set foreground color
setHeight(String)
- Method in class jurpe.characters.
CharacterAttributes
Set character's height
setHexagonHexparts(int, int)
- Method in class jurpe.dungeon.crawler.
HexagonCalc
Set Hexagon parts
setHitPoints(int)
- Method in class jurpe.characters.
PrimaryStats
Set Hit Points (remaining points before death)
setHT(int)
- Method in class jurpe.characters.
PrimaryStats
Set character's HT
setImage(String)
- Method in class jurpedemo.frames.
PanelCharacter
setImageFile(String)
- Method in class jurpe.characters.
CharacterAttributes
Set character's image file without path (ie: "pic1.gif")
setInitialPosition(HexMap)
- Method in class jurpe.dungeon.
Avatar
Set Avatar initial position.
setInnates(AbstractList<Innate>)
- Method in class jurpe.characters.
CharacterAttributes
Set character innate skills
setInventory(Inventory)
- Method in class jurpe.characters.
PCharacter
Set player inventory
setIQ(int)
- Method in class jurpe.characters.
PrimaryStats
Set character's IQ
setLastPosition(RpgMapPoint)
- Method in class jurpe.dungeon.
PlaceHolder
Set Placeholder last position in RpgMap coordinates.
setLevel(Level)
- Method in class jurpe.dungeon.
Avatar
Set avatar level
setLevel(Level)
- Method in class jurpe.dungeon.
PlaceHolder
Set placeholder's level
setLocation(LocationType)
- Method in class jurpe.dungeon.rpgmap.
Cell
Set location type
setLocation(LocationType, String)
- Method in class jurpe.dungeon.rpgmap.
Cell
Set location type and message.
setLogToFile(File)
- Method in class jurpe.system.
Log
Log to external file
setLowerModifier(int)
- Method in class jurpe.system.generation.
CostGenerator
Set lower modifier
setMessage(String)
- Method in class jurpe.world.
Location
Set the message of this location
setMode(DamageMode)
- Method in class jurpe.items.
Weapon
Set mode for this weapon (ie: cutting, crushing, impalling).
setModifier(int)
- Method in class jurpe.combat.
WeaponDamage
Set modifier for this DamageType, ie: in SWING+3 modifier is 3.
setMonsterShield(Shield, int)
- Method in class jurpe.characters.
Monster
Set monster's shield and level
setMonsterWeapon(Weapon, int)
- Method in class jurpe.characters.
Monster
Set monster's weapon and level.
setMvmtBonus(int)
- Method in class jurpe.characters.
Monster
Set monster movement bonus
setName(String)
- Method in class jurpe.characters.
CharacterAttributes
Set character's name
setName(String)
- Method in class jurpe.characters.
Innate
setNodeValue(String, String)
- Method in class name.alessiosaltarin.utils.
XMLModifier
Set a new value for the specific element named with tagname
setOpen()
- Method in class jurpe.dungeon.rpgmap.
Passage
Set the passage open
setOpen(boolean)
- Method in class jurpe.dungeon.rpgmap.
Passage
Set the passage open
setOption(String)
- Method in class jurpe.system.commands.
DungeonCommand
Set an option for this command
setPassiveDefense(int)
- Method in class jurpe.characters.
BasicPC
Set passive defense
setPersonalScore(int)
- Method in class jurpe.characters.
PCharacter
Set player personal score
setPixels(int, int)
- Method in class jurpe.dungeon.crawler.
HexagonCalc
Adjust info based on current pixels
setPoints(short)
- Method in class jurpe.characters.
Innate
setPosition(RpgMapPoint)
- Method in class jurpe.dungeon.
PlaceHolder
Set Placeholder Position
setPrimaryStats(PrimaryStats)
- Method in class jurpe.characters.
CharacterAttributes
Set primary stats
setRandom(boolean)
- Method in class jurpe.items.
BasicItem
Set if this item was randomly created
setRandomPercentage(float)
- Method in class jurpe.world.
Shop
Set random percentage of items in this shop.
setRandomPosition(Random)
- Method in class jurpe.dungeon.
PlaceHolder
Set a random position for this placeholder.
setRoot(String)
- Method in class name.alessiosaltarin.utils.
XMLWriter
Set document root.
setSaved()
- Method in class jurpe.characters.
PCharacter
The character has been saved (persisted) to a file
setSaved(boolean)
- Method in class jurpe.characters.
PCharacter
The character has/has not been saved to a file
setSex(String)
- Method in class jurpe.characters.
CharacterAttributes
Set Character Sex
setSkillLevels(Skills)
- Method in class jurpe.characters.
PCharacter
Set player skill levels
setSkills(Skills)
- Method in class jurpe.characters.
PCharacter
Set available skills for this game.
setSpecialCell(RpgMapPoint, LocationType)
- Method in class jurpe.dungeon.rpgmap.
RpgMap
Set special cell
setSpecialCell(RpgMapPoint, LocationType, String)
- Method in class jurpe.dungeon.rpgmap.
RpgMap
Set special cell with a message
setST(int)
- Method in class jurpe.characters.
PrimaryStats
Set character's ST (do not compute fatigue here.
setStatus(OpenClose)
- Method in class jurpe.dungeon.furnishing.
Door
Set the door open or closed
setSwingDamage(String)
- Method in class jurpe.characters.
PCharacter
setUnconscious(boolean)
- Method in class jurpe.characters.
PC
Set unconsciousness of current character
setUpperModifier(int)
- Method in class jurpe.system.generation.
CostGenerator
Set upper modifier
setWall()
- Method in class jurpe.dungeon.rpgmap.
Cell
This cell becomes a wall.
setWall(boolean)
- Method in class jurpe.dungeon.rpgmap.
Cell
Determine if this cell is a wall or not
setWeaponReady(boolean)
- Method in class jurpe.items.
Weapon
If current weapon is unbalanced, you may set its status here.
setWeight(String)
- Method in class jurpe.characters.
CharacterAttributes
Set character's weight
setWeight(int)
- Method in class jurpe.items.
Shield
Set weight
SEX
- Static variable in class jurpedemo.resources.
GameStrings
SexType
- Enum in
jurpe.characters
SexType util class for type of player sec
SH_SWING
- Static variable in class jurpe.system.resources.
LibraryStrings
SH_THRUST
- Static variable in class jurpe.system.resources.
LibraryStrings
Shield
- Class in
jurpe.items
Shield Type.
Shield(String, int, int, int)
- Constructor for class jurpe.items.
Shield
Constructor
SHIELD
- Static variable in class jurpe.system.resources.
LibraryStrings
SHIELDS
- Static variable in class jurpedemo.resources.
GameStrings
SHOCKREDS
- Static variable in class jurpe.system.resources.
LibraryStrings
Shop
- Class in
jurpe.world
Shop Instance is an actual Shop in the game, containing a subset of items in the Shop class
Shop(String, MasterShop, int)
- Constructor for class jurpe.world.
Shop
Constructor.
Shop(String, MasterShop, int, int, int, int)
- Constructor for class jurpe.world.
Shop
Constructor.
Shop(String, MasterShop, int, int, int, int, float)
- Constructor for class jurpe.world.
Shop
Constructor.
SHOP
- Static variable in class jurpedemo.resources.
GameStrings
SHOPLOADED
- Static variable in class jurpe.system.resources.
LibraryStrings
SHOPNAME
- Static variable in class jurpe.system.resources.
LibraryStrings
SHOPXML
- Static variable in class jurpe.system.
Config
Name of Bottega.xml which contains Shop.
showDungeon()
- Method in class jurpedemo.frames.
PanelGame
Show Dungeon and connect it to game
showInterface()
- Method in class jurpedemo.
JurpeDemo
Set window size and centers across the screen.
showNext(ICharacterWizard)
- Method in class jurpedemo.wizards.
CharacterCreation
showPrevious(ICharacterWizard)
- Method in class jurpedemo.wizards.
CharacterCreation
showURL(String)
- Method in class jurpe.system.
OSProps
Displays a URL in current browser application.
shuffleItems()
- Method in class jurpe.containers.
MasterShop
Changes the order of the items.
size()
- Method in class jurpe.containers.
XMLCollection
Number of items/objects contained.
Skill
- Class in
jurpe.characters
Class type for any GURPS skill.
Skill(String, int, int, int, int, double, int)
- Constructor for class jurpe.characters.
Skill
Constructor (made with int values)
Skill(String, String, String, String, int, double, int)
- Constructor for class jurpe.characters.
Skill
Constructor (made with string values read from XML)
SKILL
- Static variable in class jurpe.system.resources.
LibraryStrings
SkillCommands
- Class in
jurpe.system.commands
Skills related commands.
SkillCommands()
- Constructor for class jurpe.system.commands.
SkillCommands
SKILLP
- Static variable in class jurpedemo.resources.
GameStrings
Skills
- Class in
jurpe.containers
Skills available to this game, read from abilita.xml.
Skills()
- Constructor for class jurpe.containers.
Skills
Constructor
SKILLS
- Static variable in class jurpedemo.resources.
GameStrings
SKILLSLOAD
- Static variable in class jurpe.system.resources.
LibraryStrings
SKILLWITH
- Static variable in class jurpe.system.resources.
LibraryStrings
SKILLXML
- Static variable in class jurpe.system.
Config
Name of file Abilita.xml
sortArray(Object[])
- Static method in class jurpe.system.
Platform
Sort a given array
SPACEHT
- Static variable in class jurpedemo.resources.
GameStrings
SPD
- Static variable in class jurpe.system.resources.
LibraryStrings
spendMoney(int)
- Method in class jurpe.containers.
Inventory
Remove "somma" money from current money
spendTime(int)
- Method in class jurpe.world.
Inn
Add some minutes to the time spent by the character in this Inn.
SPPOINTSZ
- Static variable in class jurpe.system.resources.
LibraryStrings
SRNTQOII
- Static variable in class jurpe.system.resources.
LibraryStrings
ST_BASED
- Static variable in class jurpe.characters.
Skill
Based upon ST
ST_MODIFIER
- Static variable in class jurpe.system.
EffectType
STAIRS_DOWN
- Static variable in class jurpe.system.commands.
DungeonCommand
STAIRS_UP
- Static variable in class jurpe.system.commands.
DungeonCommand
startElement(String, String, String, Attributes)
- Method in class name.alessiosaltarin.utils.
SaxConverter
Constructs new XML leaf.
STATOFSPC
- Static variable in class jurpe.system.resources.
LibraryStrings
STATUS
- Static variable in class jurpedemo.resources.
GameStrings
subscribe(PC)
- Method in class jurpe.system.
TurnTable
Add players (either PC or NPC) to the table.
successRoll(int)
- Static method in class jurpe.system.
JurpeUtils
Verifies a success roll
SUPCRITIC
- Static variable in class jurpe.system.resources.
LibraryStrings
swapFighters()
- Method in class jurpe.combat.
DualCombat
Call this method at the end of every combat turn, if combatants are still alive.
SWEPMODI
- Static variable in class jurpe.system.resources.
LibraryStrings
SWING
- Static variable in class jurpedemo.resources.
GameStrings
synchHexMapView()
- Method in class jurpe.dungeon.hexmap.
HexMap
Synchronize HexMapView with a RpgMap
SYSERROR
- Static variable in class jurpedemo.resources.
GameStrings
SYSLOAD
- Static variable in class jurpedemo.resources.
GameStrings
SYSTEM
- Static variable in class jurpedemo.resources.
GameStrings
SYSTEMFILE
- Static variable in class jurpe.system.
Config
File in which serialize playing Character
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
Jurpe - Java Universal Role Playing Engine -
http://jurpe.sourceforge.net
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